User Avg


Munchkin - Töte die Monster – Klau den Schatz – Erstich deine Kumpels

Ein schnelles und albernes Spiel, das längst seinen weltweiten Siegeszug angetreten hat.Munchkin kann jede Gruppe in einen hysterischen Lachanfall treiben. Und während sie lachen, klaust du ihr Zeug.

Um was es geht? Hieran hat sich nichts geändert: Geh in den Dungeon. Töte alles was sich bewegt. Fall deinen Freunden in den Rücken und klau ihr Zeug. Greif dir den Schatz und dann RENN! Gib‘s zu, du liebst es. Dieses Kartenspiel fängt die Erfahrungen eines Dungeons ein ... ohne das nervige Rollenspiel. Alles, was du noch zu tun hast, ist, Monster zu töten und dir magische Gegenstände einsacken... und steige Stufen auf!

Quelle: Pegasus Spiele


Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...

Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.

There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.

Source: Boardgamegeek

Latest News

No items found.

Lost Password